1070 Cant run Superposition maxed out at locked 60hz. It wouldn't make sense if they didn't to be honest. I mean, with mismatched refresh rates, I know that screen tearing is unavoidable and I imagine that frames skip too. Could be hardware bottlenecking, could be software. One of them lasted like a full second and they almost always happen in the same spots of the benchmark on either computer, but none of my other benchmarking software does this? Thats a choke point. Show graphs and lets draw a conclusion from them. You need one single thread at 90ish % to have bottleneck consecuences. Neither CPU hits 100% in any of the benchmarks anyways and their temps are stellar. I dont trust my memory nor anyone memory in this regard. You may have a CGMiner inbackground choking the GPU, and many other things. You need to have one hell of a mismatched CPU-GPU combo to actually end up with one. That would explain why other benchmarks aren't showing the same issue anyways. I was doing some research on this and some people were suggesting that Heaven is doing this in general and that it's something wrong with the actual download not the system. I'm just more curious than anything since this isn't a problem with actual gaming with v-sync on or in VR where my refresh rates match what I'm playing You gotta remember that I have v-sync off for these tests and with my TV as a monitor, I don't have any g-sync either so there's nothing managing my frames during this test. One of them lasted like a full second and they almost always happen in the same spots of the benchmark on either computer, but none of my other benchmarking software does this? People think that bottlenecks are a bigger issue than they are. No, the i5 or i7 did not come even remotely close to bottlenecking the GPU. I'm not at home right now, but can remember most of the stats. Most people claim no difference between 144 and 240 while others can spot it in a few games like CS:GO and such. Takes seconds for your sight to get used to higher refresh rate, differences iron down once you go high enough 240hz+. Just like most 60hz games can notice a 30hz game as stuttery or slow. And add CPU usage too, that i5 may be bottlenecking in the superposition bench, but should not in heaven or valley.Īs a side note, you could be noticing the 60hz as stuttery if you come from a 144hz panel. Try MSI afterburner, launch those benchmarks and paste here in particular FPS and Frametime graphs. Stutter is not hard to diagnose with the propper tools. I'm not noticing the same issue in superposition. Will the fact that I'm using a 60hz monitor cause this since the frame rates in unigine heaven go really high and my monitor can only handle 60fps? I thought it was my OC at first, but it seems to happen no matter what I do. The other has a gtx 1070 and an i5 4690k overclocking to 4.7. One system has a gtx 1080 and an i7 4790k overclocked to 4.7. I achieved this benchmark by only hitting 67C max for temperature and my fans were around 80%, maybe higher.So, heaven stutters the same way on 2 different computers even if I don't have a CPU or GPU overclock enabled. The fan curve for myself is very liberal. My voltage limit is, i think, 126% and the temp limit is 92 (whatever the max is for each). You can see I hit +700 so it has a lot of room, but you need these intermediate steps for it to work properly and to reach its peak overclock.Īlso, in afterburner or Precision OCX, make sure the voltages and temp limits are maxed and to have a custom fan curve. You can do the same method for the memory but in bigger chunks, say 25 or even 50. This allows you to be just below your threshold(i dont like the idea of running on the edge. Do this until you see artifacting, then back the clock up by 10. Run a Heaven for a few scenes, then hit benchmark. So either I burned it in by going up +5 at a time or just the fact of me using it for some time allowed for some more room. After a month or so, i went back and tediously increased the clock by 5 and ran a benchmark each time and some extra time scenes too and was able to reach +140 this time around. When I first overclocked I went in jumps of +25 and only got the core to +100 before artifacting occured. Did you try overclocking it in afterburner or precision? I have the MSI Gaming (not gamingX) and I overclocked +140 on the Core and +700 on the Memory and with max settings, 8x AA, 1440p I achieved a score of 1579, avg FPS of 62.7, min FPS of 30.2, and max FPS of 129.1
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